Everything Old Is New Again Sto
Everything Old is New
Released:
November 6, 2010
Rewards
576
You will receive the following reward:
Contents
- 1 Synopsis
- 2 Outline
- 2.1 Mission Text
- two.1.one Federation
- 2.one.2 Klingon
- ii.ii Goal
- ii.3 Objectives
- 2.1 Mission Text
- 3 NPCs
- iii.1 Allies
- 3.i.1 Federation
- 3.2 Enemies
- 3.2.1 Devidian
- 3.two.2 Federation
- iii.1 Allies
- 4 Accolades
- 5 Walkthrough
- 6 Mission Replay
- seven References
- viii Feature Episode Notes
- nine Notes
- 9.i Bugs
Synopsis [ ]
Using the Devidian portal discovered "previously", the player travels dorsum in time to Drozana Station in the mid-23rd Century to investigate the Devidian activities on the station. Using various parts from throughout the station to gather a device to raise the station's sensors, the player discovers that the Devidians' program is to use the triolic energy of Driffin's Comet to pull the surrounding region of space into their phase variance. They and then return to the future and report their findings to their intelligence contact and so that plans can be fabricated to counter the Devidians.
Outline [ ]
Mission Text [ ]
Federation [ ]
Obviously, the Devidians have found a way to harness this surge of triolic energy. The existence of the Devidian portal means they're traveling freely between the station in the nowadays and the past.
Since 23rd century technology tin can't detect the Devidian phase-shift. that time period is rife with potential victims. The only choice at present is to finish the incursion at the source.
You'll have to accept that portal into the past and find out how the Devidians are creating this new surge of triolic energy. Stop them and discover a way back without altering the timeline.
Don't worry about Temporal Investigations. I'll pull a few strings. They'll never know you were gone. Best to keep your team small-scale, just in case.
Klingon [ ]
The Devidians must accept found some mode to generate a portal at the station and so that they tin feed on the humans in the past. While the humans are no friends of ours, a shift in the balance of power in that sector of space could have drastic repercussions. In that location is no telling if it would exist positive for the Empire ... or not.
We cannot accept chances. You must head through the Devidian portal into the by and find out how they are creating the temporal fluctuations.
Fortunately, the Federation in the 23rd century will never recognize a Klingon from our time, so y'all may be able to pass unnoticed.
Oh, and simply in case: Don't kill anyone. We wouldn't want to accidentally change the course of history. Keep your squad modest, for similar reasons.
Goal [ ]
Go to Drozana Station, which is located in the Donatu Sector of the Beta Quadrant, and have a portal dorsum through time to notice the source of the Devidian incursion.
Objectives [ ]
- Back to the Past
- Become To Drozana Maintenance Levels
- 23th Century Visitor
- Shenanigans
- Unlock the Maintenance Turbolift
- Escape or Overcome Starfleet Security (Optional)
- Take Elevator to the Power Distribution Level
- Downward to the Bones
- Observe an Consecration Whorl
- Help Dr. McCoy Pioneer a Neural Rejuvenation Procedure
- Have Readings from Drained Lieutenant
- Have Readings from Drained Ensign
- Talk to Dr. McCoy and Calibrate a Cortical Stimulator [v]
- Integrate the Subspace Field Emitter into the Station'southward Scanners
- Use Triolic Energy to Form a Temporal Portal
- Acquire a Chelation Dose of Hyronalin from Dr. McCoy
- Return to Your Own Fourth dimension
- Return to Your Own Time and Written report
NPCs [ ]
-
Lieutenant Myers
-
Ensign Svoboda
-
Lieutenant Simien
-
Dr. McCoy
Accolades [ ]
Icon | Name | Description | How to Go | Points |
---|---|---|---|---|
![]() | Ambitious Affairs | Engage and stun every Starfleet security team in 23rd century Drozana Station. | Only available for KDF faction. | 25 |
![]() | Cunning and Guile | Slip through Drozana Station in the 23rd century without engaging any Starfleet personnel in combat. | But available for Federation faction | 25 |
Walkthrough
- For a walkthrough of this mission, visit the Walkthrough page.
Mission Replay [ ]
This mission is repeatable through Mission Replay, although the Rewards for completing volition be reduced. Items calibration to a histrion appropriate level (Scaling Rewards), every bit followed:
- You choose i of the following:
- [Retrofit Phaser Bank Mk <> [CrtH] [Dmg]]
- [Phaser Beam Array Mk <> [Dmg]x2]
- [Phaser Beam Assortment Mk <> [CrtD]x2]
- [Current Lock Box]
Level | Rank | SP | Exp | Mark <> |
---|---|---|---|---|
14–19 | ![]() | 1158 | 675 | IV |
twenty–29 | ![]() | 1552 | 1338 | VI |
30–39 | ![]() ![]() ![]() | 1743 | 1878 | Viii |
40–49 | ![]() ![]() ![]() | 1935 | 1856 | Ten |
fifty | ![]() | 2126 | 1856 | XI |
References [ ]
- ↑ Equally of 27 July 2013, the Romulan & Klingon mission journals errornously display a minimum level of 31 for this mission.
- ↑ Sequence at the console is Power Off, Touch Plates, Remove Muzzle, then Remove Monitor.
- ↑ To complete this: Goto chief console and "reset all non-disquisitional processes". What this will exercise is set all banks to queued. Adjacent, goto the console on your left, and toggle information technology. Banking company i will at present be working. So become up the catwalk on the north-west stop of the room, and toggle the third banking company terminal. Now Bank iii volition be working, and 1 volition be queued. Go dorsum to Bank 1, toggle information technology; and so goto Bank 2 and toggle that. Return to Bank 1 and toggle it. Now all three Banks volition be working, and the door will open.
- ↑ Alternately, every bit Bank 1 starts Working and Banks Ii and 3 are Queued, the thespian tin can utilize the Environmental Systems console on the n side ground flooring of the room to set Bank One to Queued and Bank Two to Working, and then the Field Regulation panel on the southern catwalk to set up Banks One and Three to Working.
- ↑ You lot must at present calibrate a cortical stimulator based upon your research:
- Set the voltage for the resting potential to -70mV
- Set the voltage for the activeness potential to +30mV
- Prepare the sodium-potassium channel states to sodium external, potassium external and internal.
Feature Episode Notes [ ]
- 4th of 5 missions, of the second Feature Episode The Devidians released in fall 2010. The missions were later included in the Federation storyline episode Klingon War, only however grade the split episode Spectres in the Klingon and Romulan Republic storylines.
- The mission is function of the Featured Episode re-runs, and equally such eligible for express time, special mission rewards.
- For the commencement Featured Episode Rerun week (May 12-19, 2011) new mission rewards were added to this episode, including making the rewards previously but available through mission replay ([Retrofit Aft Phaser Banking company], [Phaser Beam Array [Dmg]x2], and [Phaser Beam Array [CritD]x2]) available for option on the outset run and calculation the choice of level-appropriate badges for the duration of the Rerun calendar week.
- During the fourth Feature Episode re-run (October 31 to December five, 2013) the mission was eligible for the daily Lobi Crystal reward (once 15
per player account and day).

Leonard "Bones" McCoy
Notes [ ]
- This is the first encounter with a major grapheme from Star Trek: The Original Series, as Dr. Leonard H. "Bones" McCoy requests your aid while on Drozana Station.
- The FED accolade gets disqualified from defeating a Federation enemy, NOT from being discovered. It is possible to aggro patrols or Ensign Svoboda and still go the accolade.
- Characters may use Nerve Pinch to stun Ensign Svoboda. (Information from Tribble, 2011-08-06)
- The mission takes place in 2265 (Stardate 2715.six), the first yr that James Kirk is captain of the U.South.Due south. Enterprise.
- As of Flavour four the mission is no longer available at level half dozen and above, but level 21 and above.
Bugs [ ]
- Sometimes if you click "render to your own time" at the end of the mission, your progress volition not save and you will be forced to replay the mission. To avoid this happening, turn in the mission before y'all leave the system.
- Sometimes McCoy won't motion from the girl near the entrance, he won't run effectually like he is meant to. Set up is arrest and replay the next day. Reproducible by disconnecting ( not logging off ) after first talking to Bones, on logging back in he won't motion making the mission impossible to complete.
if you lot're having a trouble with this mission go down and navigations in your carte du jour and return to ship information technology should restart the mission and then the bugs in the missions should stop
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See besides: Featured episode • Patrol • Removed Missions • Task Force Operation |
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Source: https://sto.fandom.com/wiki/Mission:_Everything_Old_is_New
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